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13th International Workshop on Networking Issues in Multimedia Entertainment (NIME'18) Bologna, Italy Sept 9, 2018 Co-Located with IEEE PIMRC 2018 |
Home Call for Papers (PDF) (TXT) Workshop Program Paper Format Registration and Visa Hotel Information Main Conference Web Site ![]() ![]() ![]() Sponsored by: Dipartimento di Matematica |
Theme and ScopeThe growing availability of digital contents and the simultaneous cost reductions in storage, processing, and networking is driving the growth of the entertainment technology. While in the past entertainment technology traditionally offered predominantly passive experiences, continual advances in network and computer technologies are providing tools for implementing greater interactivity and for enabling consumers to enjoy more exciting experiences, such as, for example, interactive digital TV, interactive theatre and orchestrated music and sound design. This phenomenon is pulling together an extremely diverse group of experts specializing in different technical areas, such as networking, computer graphics, artificial intelligence, games, animation, multimedia design, human-computer interaction, educational media and software engineering. Even though high- tech entertainment promotes interdisciplinary fusion, yet only the ubiquity of wireless/wired communication is considered suitable for accepting the challenge of building a large interactive environment for the delivery of the maximum entertainment value to millions of consumers worldwide. In this respect, there is a great hope that the wired and wireless may take over this complex scenario for fulfilling the consumer expectations. The 13th IEEE International Workshop on Networking Issues in Multimedia Entertainment provides an open forum for researchers, engineers and academia to exchange the latest technical information and research findings on next-generation networked multimedia concepts, technologies, systems, and applications for entertainment covering existing deployments, current developments and future evolution. Authors are solicited to submit complete unpublished papers in the following, but not limited to, topic areas::Application for Entertainment
Submission GuidelinesProspective authors are invited to submit technical papers of their previously unpublished work. Accepted workshop papers will be part of the Conference Proceedings and will be uploaded to IEEE Xplore. Papers should follow the same Author guidelines of the general symposium, which are available at link .Submitted manuscripts must be formatted in standard IEEE camera-ready format (double-column, 10-pt font) and must be submitted via the EDAS LINK as PDF files. The authors are required to make sure the pdf file and EDAS registration page of a paper have the same list of authors and the paper title. Once reviewed the listing of authors connected to the paper can NOT be changed in the final manuscript. Further information may be found on the main conference web page. Accepted and presented papers will be published in the conference proceedings and submitted to IEEE Xplore as well as other Abstracting and Indexing (A&I) databases. Important Dates
OrganizationGeneral Co-Chairs
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