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7.6.1 Completion and Finalization

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   This subclause defines completion and leaving of the execution of constructs and entities. A master is the execution of a construct that includes finalization of local objects after it is complete (and after waiting for any local tasks — see 9.3), but before leaving. Other constructs and entities are left immediately upon completion.

Dynamic Semantics

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     The execution of a construct or entity is complete when the end of that execution has been reached, or when a transfer of control (see 5.1) causes it to be abandoned. Completion due to reaching the end of execution, or due to the transfer of control of an exit_statement, return statement, goto_statement, or requeue_statement or of the selection of a terminate_alternative is normal completion. Completion is abnormal otherwise — when control is transferred out of a construct due to abort or the raising of an exception.
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     After execution of a construct or entity is complete, it is left, meaning that execution continues with the next action, as defined for the execution that is taking place. Leaving an execution happens immediately after its completion, except in the case of a master: the execution of a body other than a package_body; the execution of a statement; or the evaluation of an expression or range that is not part of an enclosing expression, range, or simple_statement. A master is finalized after it is complete, and before it is left.
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   For the finalization of a master, dependent tasks are first awaited, as explained in 9.3. Then each object whose accessibility level is the same as that of the master is finalized if the object was successfully initialized and still exists. These actions are performed whether the master is left by reaching the last statement or via a transfer of control. When a transfer of control causes completion of an execution, each included master is finalized in order, from innermost outward.
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   For the finalization of an object:
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9/2
9.1/2
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    Immediately before an instance of Unchecked_Deallocation reclaims the storage of an object, the object is finalized. If an instance of Unchecked_Deallocation is never applied to an object created by an allocator, the object will still exist when the corresponding master completes, and it will be finalized then.
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      The order in which the finalization of a master performs finalization of objects is as follows: Objects created by declarations in the master are finalized in the reverse order of their creation. For objects that were created by allocators for an access type whose ultimate ancestor is declared in the master, this rule is applied as though each such object that still exists had been created in an arbitrary order at the first freezing point (see 13.14) of the ultimate ancestor type; the finalization of these objects is called the finalization of the collection.
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      The target of an assignment_statement is finalized before copying in the new value, as explained in 7.6.
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      The master of an object is the master enclosing its creation whose accessibility level (see 3.10.2) is equal to that of the object.
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        In the case of an expression that is a master, finalization of any (anonymous) objects occurs as the final part of evaluation of the expression.

Bounded (Run-Time) Errors

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      It is a bounded error for a call on Finalize or Adjust that occurs as part of object finalization or assignment to propagate an exception. The possible consequences depend on what action invoked the Finalize or Adjust operation:
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17.1/1
17.2/1
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NOTES
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19  The rules of Section 10 imply that immediately prior to partition termination, Finalize operations are applied to library-level controlled objects (including those created by allocators of library-level access types, except those already finalized). This occurs after waiting for library-level tasks to terminate.
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20  A constant is only constant between its initialization and finalization. Both initialization and finalization are allowed to change the value of a constant.
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21  Abort is deferred during certain operations related to controlled types, as explained in 9.8. Those rules prevent an abort from causing a controlled object to be left in an ill-defined state.
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22  The Finalize procedure is called upon finalization of a controlled object, even if Finalize was called earlier, either explicitly or as part of an assignment; hence, if a controlled type is visibly controlled (implying that its Finalize primitive is directly callable), or is nonlimited (implying that assignment is allowed), its Finalize procedure should be designed to have no ill effect if it is applied a second time to the same object.

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